WP · 13 · English
Venusaur
Grass · Stage 2 · 100 HP
Ability · Solar Power
Once during your turn (before your attack), you may use this power. Your Active Pokémon and the Defending Pokémon are no longer Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
Mega Drain
40G · G · G · G
Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them.
Weakness: Fire · Resistance: none · Retreat: 2
Illustrated by Ken Sugimori