TRR · 1 · English
Azumarill
Water · Stage 1 · 80 HP
Holo Rare
Ability · Froth
Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Water Punch
20+W · C
Flip a coin for each [W] Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.
Weakness: Lightning · Resistance: none · Retreat: 1
Illustrated by Sumiyoshi Kizuki