Pokémon TCGThe card collection
Azumarill

TRR · 1 · English

Azumarill

Water · Stage 1 · 80 HP

Holo Rare

Ability · Froth

Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.

Water Punch

20+

W · C

Flip a coin for each [W] Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.

Weakness: Lightning · Resistance: none · Retreat: 1

Illustrated by Sumiyoshi Kizuki

Full-size image · JSON