RG · 25 · English
Hypno
Psychic · Stage 1 · 80 HP
Rare
Ability · Eerie Aura
As long as Hypno is your Active Pokémon, put 2 damage counters on each Pokémon that remains Asleep between turns.
Hypnotic Ray
20P · C
The Defending Pokémon is now Asleep.
Weakness: Psychic · Resistance: none · Retreat: 1
Illustrated by Yukiko Baba