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Lanturn

E2 · 21 · English

Lanturn

Lightning · Stage 1 · 80 HP

Rare

Ability · Ion Coating

You may use this power once during each of your turns (before your attack). All [L] Energy attached to your Active Pokémon becomes [W] Energy for the rest of the turn. (This effect ends if your Active Pokémon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.

Electric Tackle

20+

C · C

This attack does 20 damage plus 10 damage for each [L] Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each [L] Energy attached to it.

Weakness: Fighting · Resistance: none · Retreat: 1

Illustrated by Yuka Morii

Full-size image · JSON