E2 · 17 · English
Jumpluff
Grass · Stage 2 · 70 HP
Rare
Ability · Fluff
During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).
Cotton Punch
30×G
Flip 2 coins. This attack does 30 times the number of heads.
Weakness: Fire · Resistance: Water · Retreat: 0
Illustrated by Yuka Morii