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Starmie

DS · 15 · English

Starmie

Water/Metal · Stage 1 · 60 HP

Holo Rare

Ability · Metal Navigation

Once during your turn (before your attack), you may search your deck for a [M] Energy card and attach it to Starmie. Shuffle your deck afterward. This power can't be used if Starmie is affected by a Special Condition.

Collect

W

Draw 3 cards.

Energy Loop

30

M

Return an Energy card attached to Starmie to your hand.

Weakness: Lightning · Resistance: none · Retreat: 0

Illustrated by Masakazu Fukuda

Full-size image · JSON