CEL · CC14 · English
Gardevoir ex
Fire · Stage 2 · 150 HP
Ability · Imprison
Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison Marker on 1 of your opponent's Pokémon. Any Pokémon that has any Imprison markers on it can't use any Poké-Powers or Poké-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition.
Flame Ball
80R · C · C
You may move a [R] Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.
Weakness: Psychic · Resistance: none · Retreat: 2
Illustrated by Masahiko Ishii