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Electrode
Lightning · Stage 1 · 80 HP
Rare
Ability · Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. You can't use this power if Electrode is Asleep, Confused, or Paralyzed.
Electric Shock
50L · L · L
Flip a coin. If tails, Electrode does 10 damage to itself.
Weakness: Fighting · Resistance: none · Retreat: 1
Illustrated by Keiji Kinebuchi